Posts Tagged ‘ pax

Retailers selling PlayStation Move early 13 September 2010 at 4:40 am by Admin

Retailers selling PlayStation Move early screenshot

PlayStation Move is officially supposed to go on sale this coming Sunday, September 19. But you might want to check your local retailers, because a few reports are spreading that it may be available in some areas now.

According to an Engadget tipster out of Benton Harbor, Michigan, a local area Best Buy is now offering the motion controller for sale. The reader sent in an image of the Sports Champions/Eye/Move bundle, which is all you’d need to start flailing around your living room in front of your PlayStation 3. We’ve also heard reports that some Walmart stores have begun selling the individual games, including titles like EyePet and Kung-Fu Riders.

For my impressions of the hardware and general launch title impressions, be sure to hit up my details hands-on with Move piece. Later this week, expect a “launch guide” with further impressions and suggestions to help you get the most out of the launch.

Planning on picking one up or have you already been able to at a local store? Let us know the comments.

PlayStation Move goes on sale at Best Buy a little early [Engadget]

+ First images of Super Mario Collection appear By Admin 13 September 2010 at 3:40 am and have No Comments

First images of Super Mario Collection appear screenshot

Celebrating today’s 25th anniversary of Super Mario Bros., Nintendo has released the first images of Super Mario Collection for Wii. A reproduction of the Super Famicom Super Mario Collection (released in the US as Super Mario All-Stars), this collector’s box only available in Japan comes with a booklet featuring never-before-seen artwork from the series and a soundtrack CD and releases October 21st.

It’s hard for me to get excited about a thing which I never expect to get when it’s really something I already bought over a decade ago. 

Super Mario Collection – first images [CVG]


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+ Madden’s week one updates are go By Admin 12 September 2010 at 9:00 pm and have No Comments

Madden's week one updates are go screenshot

One of the coolest things about the internet being hooked up to our new-fangled gaming machines is that sports games can update on the fly. For instance, every week of the football season Madden 2011 will be updated with the correct rosters and injuries for your team. This first week there are over 500 hundred changes. How crazy is that.

You can check them all out over at Madden’s website, but I’m pretty sure most of us don’t care about 95 percent of the changes. Then again if you are the kind of person who cares enough about all 500 updates you’re probably the kind of person who also already knows all 500 changes and have reorganized your 50 fantasy football teams accordingly.

EA launches Madden NFL 11 Week One roster update [Joystiq]

+ Talking Kinect with Rare By Admin 12 September 2010 at 8:00 pm and have No Comments

Talking Kinect with Rare screenshot

Being a European Community Manager I will always have that soft spot in my heart for the European games industry. Ben, the new Community Manager for Rare, had been one of the first friends I had ever made in the UK games industry and when I saw him at PAX I couldn’t resist the chance to snag an interview.

Not only do we talk about what new games Rare is bringing out for Kinect but that difficult transition Rare is making from old Rare to new.

+ The Weekend Hotness: King of Fighters By Admin 12 September 2010 at 6:59 pm and have No Comments

As seen on Weekend Destructainment: Really Hollywood? This is what you did with the King of Fighters movie? Goddammit.

Hollie and Carnage bring some more PAX goodness our way, a ton of Halo: Reach media is up, I reviewed Halo: Reach, Dead Space 2’s multiplayer was revealed and more happened over the weekend.

Destructoid Originals:
High Fantasy Action With Two Worlds II
Breaking the rulez at PAX Prime 10
Weekend Destructainment: Frag Dude
Psychological thriller returns with F.E.A.R. 3
Oh my God! I got Halo: Reach Limited Edition
Gears of War 3: Save Carmine!
Jam City Roller Girls roll hard with Jon Carnage
Talking sound with Astro
Behemoth’s lead artist Dan Paladin speaks!
Independent gaming at PAX 10!
Is Nexius the return of arena shooters?
PAX 10: The lost photo gallery
More pew pew pew videos from Halo: Reach
Holmes, Felicia, and some dudes play Goldeneye Wii
Firefight is 100 times more fun now in Halo: Reach
Games of the Week for 8/12/2010: Tapuface Edition

Community:

Community blogs of 09/12 & 09/13

Reviews:
Halo: Reach
And Yet It Moves

Previews:
PAX 10: LOTRO/DDO make free-to-play actually work
PAX 10: Force Unleashed 2 now with 33% less leash

Contests:
Contest: Win Ivy the Kiwi? and a signed print!

News:

ICO and Shadow of the Colossus Collection on Walmart.com
Meat Boy shirts on 360 avatars, and Spelunky on Meat Boy?
Rumor: BioWare working on a handheld game
No More Heroes 3 still on Wii succesor, other Suda news
M-rated adventure with LotR: War in the North
Sony launches smack talking yaybuttons.com
Enjoy some multiplayer action in Halo: Reach

Offbeat:
Entire Ocarina of Time Soundtrack is ready for you to get

Media:
First look at Dead Space 2’s multiplayer
Ivy the Kiwi? expert play videos are packed with power
Naruto Ultimate Ninja Storm 2’s story mode looks RPG-ish
Enslaved: Odyssey to the West displayed on cubes
New Shogun 2 screens inundated with cherry blossom trees
Have a load of Sengoku Basara media
Pre-release Pokemon Black/White hype gets buck wild

+ Games of the Week for 9/12/2010: Tapuface Edition By Admin 12 September 2010 at 6:30 pm and have No Comments

Games of the Week for 9/12/2010: Tapuface Edition screenshot

THE TAPUFACE REVOLUTION HAS BEGUN.

We played videogames this week at Destructoid. Hard to imagine, I realize. Read on to find out what games made the cut this week.

 

Chester: A bunch of stuff, most of which I can’t say too much about: Time Crisis: Razing Storm for PlayStation 3; Enslaved on Xbox 360; Halo: Reach on Wii (jokes people); Def Jam Rapstar for 360 (I’m working on my flow); and Heroes Del Ring for 360. Games! I play them!

Aziz: Halo: Reach!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

H. Bennett: Thanks to the copious amounts of flying I’ve done recently, Pokémon has completely occupied my time. Myself and Daniel Carneiro were racing to level up on the flight, He called his pokémon ‘The Clamps’, whenever we got drunk at PAX we would run around screaming ‘THE CLAAAAAMPS’.

Toletino: Playing Amnesia: Dark Descent for review. After the shakes subside, I relax with Valkyria Chronicles II.

Ross: I just bought a PSP this week, so I’ve been spending a lot of time with Valkyria Chronicles 2, Patapon 2, and Street Fighter Alpha 3 Max. Also my normal Street Fighter IVing. 

The surprise of this week was Recettear. I really thought I would hate it, but it’s actually turned out to be quite enjoyable. 

C. Bennett: Working through hard difficulty on Scott Pilgrim now that my stats are maxed out!

Perlee: Ooooh, I forgot there was a hard mode in Scott Pilgrim. I need to get going on that maxing out characters. 

As for me, it’s been a somewhat lackluster week in games. Played a bit of the Dead Space 2 multiplayer, which you’ll all hear about on Monday, as well as some Warriors of Rock. Nothing amazing.

But I have an admission to make: I’ve picked up PC gaming. Yeah, sure, it’s for the beta of LEGO Universe, but damn if that game is not fun. It’s super simple, and my friends playing it says it’s a lot like WoW, which is good to hear for that game. There’s a whole lot of polish in that title, and I love how it seems to run better than Firefox. Also, it’s infinitely playable without a mouse, meaning there is one less thing to deal with that game. Love it.

Carey: Been digging on Case Zero, great little slice of gaming and story for five bucks. Got a taste of Civilization V multi-player (preview coming). Also been playing a ridiculous brawler for iPhone called Corporate Fury — it’s as silly as it sounds.

Concelmo: Every since I got back from PAX I have been playing nothing but Metroid: Other M.

I feel a feature coming on about my numerous thoughts on the game, but here are some quick feelings:

At the beginning, I was not a fan, which is surprising for me since the Metroid series may be my favorite videogame series of all time. But, as I got farther in the game, it started growing on me. Looking past the game’s numerous flaws, there is something rather special about it. I don’t know. It obviously has a COMPLETELY different vibe than other Metroid games, but I am nearing the end and feeling pretty satisfied.

Who knows? Maybe I am cutting it some slack because it is a Metroid game. Whatever the reason, I like it much more than I did in the first few hours, which is definitely not a bad thing.

I look forward to finishing it.

Morris: I am still playing the shit out of Dragon Quest IX, especially now that I have millions of maps from canvassing at PAX.

Devore: Yoshi’s Island, Super Mario Land (for the first time ever [I know, right?]), Plants vs. Zombies XBLA, and Monaco.

Zimmerman: I’ve been playing Plants vs. Zombies XBLA for review. I’ve also been playing Recettear, which has wound up being an unexpected surprise in that it has managed to capture my interest for more than 10 hours of gameplay. 

Sterling: I played some Halo: Reach which … well, let’s just say that, while I don’t think Halo games are particularly bad, I don’t think I am going to ever see in the series what so many others do. I just can’t see what it is this series is doing, outside of a huge marketing budget, that makes everyone so excited about the franchise. No disrespect to those who love Halo, I just don’t understand it. 

What I do understand, however, is Fallout 3. Having given the original Fallout a try, I was able to “get” Fallout 3 a lot more. Hence, I have been kicking absolute ass at that game and having loads of fun. It’s still stupidly glitchy and I’m getting a little tired of wandering the wastes in search of new quests, but it’s a fantastic experience and I’m really excited to see what Obsidian can bring with New Vegas. I would never have predicted a few weeks ago that I’d suddenly turn into such a big Fallout fan, but there you go! 

Also, I’ve been playing Ivy The Kiwi? which is a pretty fun little game. That’s about it!

Razak: Metroid: Other M. Like Chad, I find it flawed, but also immensely interesting. It could just be the Metroid love I have, but I don’t that that is it. In fact once I got use to it I liked the switching controller stuff and found it very interesting and one of those things that raised the tension a lot. I’m glad Nintendo tried to go a different direction once again with the series it just didn’t turn out as well as the Primes did, but hating on them for trying something different is a bit hypocritical, I just hope they have all the kinks worked out for the next one. I really think the biggest flaw is the simple fact that they made a world that didn’t feel like it was open or non-linear. All the games in the series are actually entirely linear, but they fake it so well and Other M just stunk at faking it.

Holmes: Just tried the Recettear demo. It’s like Rune Factory Frontier crossed with Tingles Freshly Picked Rosy Rupeeland. Not bad, but with so many other more original games out right now, it’s hard to prioritize it. 

Speaking of which, other than all the games I played at PAX, I’ve been primarly focused on Ivy the Kiwi? and Metroid: Other M. It’s amazing how much my sentiments towards the game mirror those of my fellow Dtoid editors. Nick, Chad, and Matt all seemed initially disappointed with the game, but could appreciate the fact that it tries to be different. I feel the same way.

Still, it would have been so much better if they ditched the auto-aim for I.R. pointing. Due to auto-aim, I often feel totally uninvolved with the combat. I can just stand in one place, and shoot. If they had infused the game with a bit of Sin and Punishment 2 style bullet dodging and manual targeting, the game could have been a 10/10.

Speaking of 10/10, I love Ivy The Kiwi?. Haven’t finished yet, but for a $30 budget title ($20 on the DS), I’m not sure what else you could ask for. 

 

+ Pre-release Pokemon Black/White hype gets buck wild By Admin 12 September 2010 at 4:00 pm and have No Comments

Pre-release Pokemon Black/White hype gets buck wild screenshot

Pokemon Black and White is set for release in Japan on September 21st. Early reports state that the game has already achieved +1 million pre-orders. The game obviously doesn’t need much in the way of hype to sell itself, but it’s getting hyped anyway. The Pokemania seen in this video borders on insane. The Ash cosplay in the video below is particularly… expressive. Still, I admire his spunk. I wish he had been at PAX.

I know a lot of people disrespect the Pokemon series for repeatedly offering “the same game for over ten years.” To me, that’s like complaining that the Madden series has been just “the same football games for over ten years”. Pokemon is like a sport, and it’s a sport that a lot of people love to play. Adding new Pokemon (particularly badass new Pokemon like the blade-faced Deathkan, seen above), new moves, and new combat and breeding options are all Pokemon fans need to stay interested.

Based on the way that the Pokemon games sell, this all seems pretty self explanatory to me, but gamers of a certain persuasion often seem to have a hard time wrapping their heads around it. Sorry guys, just because you’ve “grown up” doesn’t mean that Pokemon should too.

More Pokemon Black/White Pokemon, Best Wishes footage, gameplay footage and more- [GoNintendo]

 

+ More pew pew pew videos from Halo: Reach By Admin 12 September 2010 at 3:00 pm and have No Comments

More pew pew pew videos from Halo: Reach screenshot

I think the DMR is my new favorite weapon in Halo: Reach. It’s a perfect blend of the Battle Rifle from Halo 3 and the sniper rifle. Oh, and yes, I wrecked the other team in this game of SWAT. I seriously think the other press folks were glad when I finally left the review event as I winning throughout the entire day. Good times!

Check out Crazy King, more Juggernaut, Free-for-all, Rockets and Invasion below.

Free-for-all

Crazy King

Juggernaut

Invasion

Rockets

Funny story: On one of the Invasion games we played on the Spire map, Bungie’s Community Manager, Brian Jarrard, was able to get the core he needed at the top of the Spire building. He jumped off the building knowing he would die but he would at least get the data on the ground floor for his teammates to grab and escape in the waiting nearby Pelican.

The problem with Brian’s plan, however, was that since it was everyone’s first time playing this gametype and map, everyone on Brian’s team followed him and jumped off the building as well not knowing what he was trying to accomplish. They couldn’t recover in time and lost the match. Seriously wish I had video of that.

+ PAX 10: The lost photo gallery By Admin 12 September 2010 at 2:45 pm and have No Comments

PAX 10: The lost photo gallery screenshot

If you’ve ever packed into a sweaty hotel with all of your nerdy friends at PAX you’ve probably come to know one fact of life: you’re going to lose something.  Virginity aside, one guy will end up with your laptop charger, another guy’s girlfriend will have all of your left socks, and everything small and important-looking was conveniently thrown away by your housekeeper (thanks Consuelo!).  Such is the story of this photo gallery, which was floating around on lost SD card until now.  We were going to let is pass, but what’s more timeless than a collection of scantily clad dorks?  It’s the weekend. Enjoy.


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+ Sony launches smack talking yaybuttons.com By Admin 12 September 2010 at 2:00 pm and have No Comments

Sony launches smack talking yaybuttons.com screenshot

Sony might have taken a misstep with their marketing when it launched the Marcus campaign, which no one really seems to like, but I have to say they’re coming right back on track with the launch of YayButtons.com. This is a site where you click on buttons and find out why buttons are so much better than not buttons.

Every button click takes you through a rant by the greatest game marketing ploy ever, Kevin Butler. It’s basically a bitch slap to Microsoft’s button-less Kinect, and touts many things that we would all easily site as issues with not having any controller to control our games. Plus, you can check out the new Kevin Butler ad on the Move site, and it is once again hilarious.

I know we’re always saying how it’s bad when companies start talking smack and this will probably end badly once a game where you use Kinect and a controller comes out, but I feel like Sony and Microsoft have been playing it easy for far too long. Ball served Microsoft, let the trash talking begin!

Sony launches pro-button, anti-Kinect campaign with yaybuttons.com [Joystiq]