Posts Tagged ‘ matthew-razak

Tekken Tag Tournament 2 video confirms new characters 07 November 2010 at 5:01 pm by Admin

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http://www.youtube.com/watch?v=STo3TH965hE&feature=player_embedded

Tekken Tag Tournament 2 is looking pretty slick in the above video. If this video is displaying the truth than we'll all be pulling off some awesome combos while kicking each others ass. What I mean by that is that you'll be pulling off awesome combos and I'll be mashing button frantically until something happens.

As for the character confirmations we've got Paul, Law, King, and Armor King all in action for the first time in this video taken from MLG Dallas.

Game looking good to everyone?

Tekken Tag 2 Sneak Peek [Original Gamer]

+ Here is five minutes of Dragaon Age 2 By Admin 07 November 2010 at 2:00 pm and have No Comments

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http://www.youtube.com/watch?v=7zg478Ui-jc&feature=player_embedded

Headline says it all for this one. The footage comes from the Igromir Game Expo, which takes place in Moscow every November. I've never heard of it, but evidently its the biggest game expo in Eastern Europe.

I've only played an hours worth of Dragon Age so I'm leaving it up to you guys to discuss the changes you see. The full five minutes have plenty of action in them so I'm sure there's plenty in there to pick apart and judge.

Judging: it's what the internet is good for.

Dragon Age II video shows 5 minutes of gameplay [VG247]

+ Here is five minutes of Dragon Age 2 By Admin 07 November 2010 at 2:00 pm and have No Comments

Here-is-five-minutes-of-dragaon-age-2-header

http://www.youtube.com/watch?v=7zg478Ui-jc&feature=player_embedded

Headline says it all for this one. The footage comes from the Igromir Game Expo, which takes place in Moscow every November. I've never heard of it, but evidently its the biggest game expo in Eastern Europe.

I've only played an hours worth of Dragon Age so I'm leaving it up to you guys to discuss the changes you see. The full five minutes have plenty of action in them so I'm sure there's plenty in there to pick apart and judge.

Judging: it's what the internet is good for.

Dragon Age II video shows 5 minutes of gameplay [VG247]

+ The God of War level that never was By Admin 07 November 2010 at 12:00 am and have No Comments

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Here you will find a video detailing the lost Atlantis level from God of War II. This is simultaneously the most awesome and most depressing thing ever. It's awesome because it looks really cool, and it's depressing because we'll never get to play it.

Senior Level Designer on God of War II Jonathan Hawkins was told to develop a level for the game based on Atlantis. From the video above it appears he poured a good chunk of his time and effort into it, and then it was cut. That has got to hurt.

Thankfully, a lot of Hawkins's designs went into the final game and there is an Atlantis level in God of War: Ghost of Sparta, but it still doesn't make you any happier that we missed out on this.

God of War Collection: Lost Atlantis Level Revealed [PlayStation Blog]

+ Activsion wants Call of Duty profits throughout the year By Admin 06 November 2010 at 9:00 pm and have No Comments

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Activision has a good thing going with this Call of Duty franchise thing. And what does Activision do when it's got a good thing that makes they money? The milk it until its a hollow husk of its former self, curled up on the floor wishing someone would just kill it. In a recent conference call Activision Blizzard CFO Thomas Tippl confirmed that the company would be pretty much doing just that.

In order to help the rest of the year perform as well as the part of the year that a Call of Duty game comes out they've been rejiggering some things. "We reset some of the product development targets, particularly on the casual and licensed part of our portfolio, so we believe we can improve the margin performance on our publishing business," Tipple said. He went on to explain that this means they're pumping more development resources into Call of Duty than ever before.

The best part about this is that CVG suggests that the reason they will be doing more Call of Duty is because they rely too much on Call of Duty. It's the kind of logic you can only find in the gaming industry. 

+ Activision wants Call of Duty profits throughout the year By Admin 06 November 2010 at 9:00 pm and have No Comments

Activsion-wants-call-of-duty-profits-throughout-the-year-header

Activision has a good thing going with this Call of Duty franchise thing. And what does Activision do when it's got a good thing that makes they money? They milk it until its a hollow husk of its former self, curled up on the floor wishing someone would just kill it. In a recent conference call Activision Blizzard CFO Thomas Tippl confirmed that the company would be pretty much doing just that.

In order to help the rest of the year perform as well as the part of the year that a Call of Duty game comes out they've been rejiggering some things. "We reset some of the product development targets, particularly on the casual and licensed part of our portfolio, so we believe we can improve the margin performance on our publishing business," Tipple said. He went on to explain that this means they're pumping more development resources into Call of Duty than ever before.

The best part about this is that CVG suggests that the reason they will be doing more Call of Duty is because they rely too much on Call of Duty. It's the kind of logic you can only find in the gaming industry. 

+ Infinity Blade does the trailer thing, blades confirmed By Admin 06 November 2010 at 6:00 pm and have No Comments

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http://publishers.springboard.gorillanation.com/admin/videos/new_edit/357/215679

Infinity Blade (formerly Project Sword) is the iOS RPG from Chair and Epic Games and right above we have a new trailer for it. It gives us our first look at the touchscreen friendly RPG. As you can see you'll be slicking and dicing with a swipe of your finger. Also as you can see it looks damn gorgeous.

Along with the video came a few more details on the game. We now know that there will be further support for the game with DLC. The DLC will include a multiplayer mode, new weapons, environments and bosses. It's clear from the release that the bosses in the game are going to be a big focus, which sounds awesome for a portable game. Nothing like taking on an epic boss in the middle of your metro ride.

+ ZeniMax pickes up Machinegames By Admin 06 November 2010 at 2:00 pm and have No Comments

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ZeniMax, the parent company of Bethesda Games, is becoming quite the little powerhouse of game developers. Not only do they own a few prominent developers, but the also recently acquired Shinji Mikami's studio Tango Gameworks a few months ago. Now add to that list one more developer, Machinegames, which is run by veterans from The Chronicles of Riddick developer Starbreeze Studios.

The deal doesn't seem to have been officially officially confirmed, but a previous tweet hinted at it and now Swedish business records are showing that Machinegames has officially filed to change its name to ZeniMax Sweden AB. Furthermore ZeniMax got an infusion of $150 million a month ago for increased growth and acquisitions. I would say buying a game developer falls into that category, wouldn't you?

Now, what do you think we'll get out of ZeniMax Sweden?

Bethesda parent acquires Riddick developer [CVG]

+ ZeniMax picks up Machinegames By Admin 06 November 2010 at 2:00 pm and have No Comments

Zenimax-pickes-up-machinegames-header

ZeniMax, the parent company of Bethesda Games, is becoming quite the little powerhouse of game developers. Not only do they own a few prominent developers, but the also recently acquired Shinji Mikami's studio Tango Gameworks a few months ago. Now add to that list one more developer, Machinegames, which is run by veterans from The Chronicles of Riddick developer Starbreeze Studios.

The deal doesn't seem to have been officially officially confirmed, but a previous tweet hinted at it and now Swedish business records are showing that Machinegames has officially filed to change its name to ZeniMax Sweden AB. Furthermore ZeniMax got an infusion of $150 million a month ago for increased growth and acquisitions. I would say buying a game developer falls into that category, wouldn't you?

Now, what do you think we'll get out of ZeniMax Sweden?

Bethesda parent acquires Riddick developer [CVG]

+ Go behind the music with GoldenEye 007 By Admin 06 November 2010 at 11:00 am and have No Comments

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http://publishers.springboard.gorillanation.com/admin/videos/new_edit/357/215133

I'm in the  midst of tearing through GoldenEye 007 so that we can get a review up for you and you can finally know exactly what to think about the game (please, please pick up on the sarcasm there), but until then here is a video discussing the music in the game.

If you've played through the game you know that there's actually a cover of GoldenEye and a new opening sequence, which is cool. But more importantly they've done a full score for the game and in fact in one really well done sequence the music does some very cool stuff. I won't ruin it here — saving that for the review — but it's definitely clear they dumped some effort into making the music work with the game.

As for the cover of GoldenEye, one of the best Bond songs ever, it's no Tina Turner, but she does a pretty solid job.