Posts Tagged ‘ destructoid-com

Review: Costume Quest 29 October 2010 at 6:00 pm by Admin

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Having been born in the fall, my earliest and fondest childhood memories sit neatly between the few weeks that make up late October and early November. I’d spend weeks thinking up the craziest craziest costumes I could (I’d usually settle on one of Universal’s classic monsters), run around in the dark collecting candy, and just a few weeks later, people would give me presents. Score!  

Double Fine’s first downloadable game (and its first stab a single-player role-playing game), Costume Quest, feeds on those memories. From the mind of long-time Double Fine animator Tasha Harris, it’s the story of siblings Wren and Reynold, whose Halloween turns into a wild adventure when they find that monsters (yes, real monsters!) are hoarding candy in the name of evil intent.   

Costume Quest (Xbox Live Arcade, PlayStation Network)
Developer: Double Fine

Publisher: THQ

Release date: October 19, 2010 (PSN); October 20, 2010 (XBLA)

Price: $14.99/1200 MS Points

Players begin their quest by choosing their sibling — Wren or Reynold — at the outset of the adventure. Both are functionally identical (they are twins, after all), the choice basically boiling down to whether you want to be a male or a female. Choose one and the other, dressed in a sad candy corn outfit, gets kidnapped by monsters who are led to believe he (or she) is one of the sweet treats they’re after. As the older sibling, it’s up to you to right the wrong and stop the monsters, partially because you love your annoying brother/sister, and also because you’ll get grounded if you come home empty-handed. (Bags of candy don’t count.)   

Costume Quest is broken up into three explorable areas — the Auburn Pines suburbs; Autumn Haven Mall; and Fall Valley, home base to the nasty, candy snatching fiends. Clearing each area consists of engaging in the activity that Halloween is all about — trick or treating. Going door to door (or in the case of the mall, store to store) and clearing the sector of candy, you’ll then be able to progress to the next area. It’s not as easy as it first seems, however — behind some doors await monsters, willing to battle you for your sweets. Some areas that need to be “liberated” of its candy aren’t accessible unless you’re wearing certain costumes, which contain various abilities that will allow you to explore new areas of the environment.   

There are two parts to obtaining costumes: finding the patterns, and then finding the materials. Some patterns and materials are easy to come by, simply sitting in a chest or handed over by a friendly non-player character who was just waiting for you to come along. Others require a bit of thinking or quests (mostly of the fetch variety) to complete in order to earn them.   

An early example will have you assembling a Statue of Liberty costume from found parts in order to get invited into a patriotic yard party, where you’ll find a cherry tree. Once you hand over the tree's ripe cherries to a teacher holding a neighborhood bake sale, you’re allowed passage to the remainder of the area, including houses which doors you’ve yet to knock on in your hunt for candy. Really, it really never gets more difficult than that, with only a few (if any) story-critical quests requiring serious thought or searching.   

With this exploration one side Costume Quest’s coin, combat is the other. Entering into battle sees imagination transforming you into giant, bad-ass anime-style versions of your costumes that tower over the world. It features a timing-based system for basic attacks and defense, not unlike Nintendo’s Paper Mario series. Each costume has its own set of abilities, so you’ll be able to swap them out between members of your party (you can fight alongside two other companions you meet on your adventure). The robot, for example, can shoot massive rockets; the Statue of Liberty has a spectacularly patriotic party-healing spell that involves both a bald eagle and a massive Abraham Lincoln face. With each costume unique in both visuals and abilities, half the fun is simply seeing what insanity each brings to the table.   

The easiest way to describe these turn-based encounters is “RPG-lite,” with extremely basic options for both offense and defense. The idea here is clearly to make the game accessible to newbies and young players alike, and while Double Fine has certainly nailed that, it is sometimes to the game’s detriment. Battles are never overly difficult, and anyone who is paying attention will find that they will rarely (if at all) find our costumed heroes falling in combat. These skirmishes can also get slightly repetitive, especially as you inch towards the game’s finale, fighting some of the same types of enemies over and over. The quicktime-style, timing events also tend to replicate themselves, some of them with no variations at all. At some points, it almost feels as if you’re simply going through the motions from battle to battle, with little incentive to try new tactics.   

With that said, the aforementioned costume-specific abilities are simply so much fun to watch and use, that this battle repetition never really kills the overall experience. It helps that the game never really forces you to “grind” in order to upgrade up your characters, the max level of which is 10; by the time you reach the game's big boss, you'll likely be fully maxed out. It’s also fortunate in this case that Costume Quest leans towards the short side; you can probably get through the entire main quest in under five hours. There is, however, plenty of side quests and non-story-essential costumes and bonus items to pick up which can extend the game length if you’re interested.   

Costume Quest’s biggest strength, however, is that it’s so deliciously charming. Everything about the game from the art style to the dialogue gives the feel of a classic children’s story, one that both parents and kids alike will find easy to enjoy. Despite the game’s simplicity, I found that it did a surprisingly remarkable job of capturing the creativity, fun, and the child-like imagination and whimsy that makes Halloween so great.

As a busy parent who finds it difficult enough to make time to do grocery shopping — much less put on a costume once a year and have some fun – Costume Quest is exactly the diversion I needed to recapture the spirit of the holiday.   

Score: 8

+ Fine Hunt! Tokyo Jungle confirmed for Europe By Admin 29 October 2010 at 3:40 pm and have No Comments

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Bless the PlayStation C.A.M.P! program for introducing regular doses of bizarre gaming experiences to the world. I'm still unsure as to what type of game Tokyo Jungle actually is, but everything about it looks appealing.

I mean, it takes place in the futuristic (and all-encompassing) 20XX. Tokyo is a post-apocalyptic wasteland full of animals like Pomeranians and also, there are dinosaurs roaming around too. Basically, Tokyo Jungle came to someone in a dream and got the green light against all odds.

And now, it's been confirmed for release outside of Japan. Europe is getting this via PlayStation Network sometime in 2011, and although no plans for a release in North America have been mentioned yet, that seems likely. We'll keep you posted.

Tokyo Jungle Is Coming! [PlayStation.Blog.Europe]

+ Ten minutes of Retro City Rampage plus a soundtrack mixtape By Admin 29 October 2010 at 3:20 pm and have No Comments

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Today is a big day for Retro City Rampage. Vblank Entertainment raised the curtain on the game's soundtrack with a new ten-minute video featuring better looks at some of its parodies like Metal Gear and TMNT. The design of fake Snake is, unsurprisingly, spot on.

This video is set to ten excellent tunes from the soundtrack, which is composed by three highly talented musicians: virt (Jake Kaufman), Norrin Radd (Matt Creamer) and Freaky DNA (Leonard Paul). Best part? You can download this "mixtape," as well as RCR's theme music, for free.

Go here for everything mentioned above and more.

http://vimeo.com/16312520

+ One Rush track joining The Doors in Rock Band next week By Admin 29 October 2010 at 3:00 pm and have No Comments

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As already reported, The Doors will be hitting the Rock Band Music Store as downloadable content next week. It's the first bit of content released after Rock Band 3's release, with all of the tracks featuring keyboard support and two tracks supporting Pro Guitar and Bass (for an additional 99 cents) — "Riders on the Storm" and "Touch Me."   

The whole pack, The Doors Greatest Hits Special Edition, will run you $19.99/1600 MS Points/2000 Wii Points; tracks can be purchased for $1.99/160 MS Points/200 Wii Points a piece.   

Also revealed for download next week is Rush's "Subdivisions," off of its 1982 album, Signals; it'll cost you 160 MS Points/$1.99/200 Wii Points. The track can also be expanded for Pro Guitar and Pro Bass for 99 cents (80 MS Points/100 Wii Points).   

Speaking of which, I've got one for a feature I'm working, but has anyone had any luck finding a Pro Guitar out in the wild for purchase? Last I checked, retailers weren't getting them until mid-November. I kind of need to know how long my top scores are gonna last on these barren Pro Guitar leaderboards. 

+ 3DS Shopping Channel revealed By Admin 29 October 2010 at 1:20 pm and have No Comments

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Nintendo CEO Satoru Iwata has revealed the 3DS Shopping Channel at an investor briefing today, highlighting a number of key features that should drag Nintendo's online marketplace efforts into the modern world. 

The first big improvement is the bundling of product sales and promotion into one place, so you can get information on your potential purchases without having to look elsewhere. Details, movies and demos will all be available on a game's sale page. Games will be available on themed "racks" to help you find a particular genre, and titles can also be sorted by date, popularity and a search function. 

It all sounds fairly rudimentary, but even the Wii lacks some basic features that would make it a far more convenient experience. The 3DS has been designed to encourage "window shopping" and efficient browsing, something that Nintendo's online stores have desperately needed. 

There's a video demonstration of it below. Check it out!

http://www.youtube.com/watch?v=R3azFRhOPsw

+ Best.Podcast.EVER! Ep. #2 – The Halloween Episode! By Admin 29 October 2010 at 1:00 pm and have No Comments

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BOO! Just in time for Halloween, Best.Podcast.EVER! Ep. #2 is ready for downloading! You can do that by clicking right here! Or right here. OR EVEN RIGHT HERE!

This Halloween episode is so scary that I passed out several times while editing it. And, no, that is not just me making an excuse for why the audio levels are a little bit funky. I would never do that!

Here is a taste of what Colette, Stella, and I talk about:

Dracula, Halloween costumes, Persona, Professor Layton, Showgirls, Costume Quest, Super Meat Boy, balls, Bit.Trip.Fate, Diablo II, Indiana Jones and the Temple of Doom, fighting games, Cars, embarrassing childhood Halloween stories, erections, Enslaved, Aeris, AND SO MANY MORE SCARY THINGS!

I hope you enjoy! Happy Halloween!

iTunes and an RSS Feed are coming soon!

+ Yes, ‘Thriller’ is in Michael Jackson The Experience By Admin 29 October 2010 at 12:00 pm and have No Comments

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In a "Yeah, of course it is, fools" update, Ubisoft has announced that "Thriller" will be part of the soundtrack for the upcoming title, Michael Jackson The Experience. It will be joined by "Ghost" and "Rock With You," off of one of my favorite albums of all time, Off the Wall

It was obvious that it would be included, but with the "Thriller" routine part of the game — which supports both dancing and singing — this is a must buy. For everyone; I'm making it mandatory. Seriously, you've seen the "Thriller" choreography, right? The music video is only one of the best things ever committed to film.

Michael Jackson The Experience is out for the Wii, Nintendo DS, and PlayStation Portable this year. The Xbox 360 and PlayStation 3 versions, which support Kinect and Move respectively, have been pushed into 2011. 

+ F.E.A.R 3 squirts out a quick video before Halloween By Admin 29 October 2010 at 11:40 am and have No Comments

http://publishers.springboard.gorillanation.com/admin/videos/new_edit/357/212321

It's two days before Halloween (or one day if you live in Mississippi, where they decided to alter time itself so they don't miss a single minute of Church!) and you can bet that all the scary games are doing their best to get some attention. 

F.E.A.R 3 has a suitably spooky video for us, following the Dead Space 2 vid we posted earlier. If you're into the F.E.A.R series, this'll get you pretty hyped up for the story. As somebody who's followed the franchise quite a bit, I must say I'm hyped!

What about you? Anybody else going to pick it up?

+ Free Epic Mickey app now available for iDevices By Admin 29 October 2010 at 11:20 am and have No Comments

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Disney Publishing has released its Disney Epic Mickey App for iDevices today; it's available now on the App store. 

The application features access to the Epic Mickey digital comic, entitled "Tales of the Wasteland." The first part, "Clocktower Cleaners," is available as a free download; five more comics can be purchased in a bundle for $2.99. The comic books will offer readers insight into the world of the Wasteland, which appears in the upcoming game, as well as a look at some of the title's characters. 

Also bundled into the app is a map of the Wasteland, along with character bios, and more. The application will be updated later this fall with even more content, which Disney says will include a graphic novel and six motion comics. 

I downloaded the app on my iPad, and it's a pretty slick piece of software, although an obvious advertisement for the Wii exclusive. Still, fans looking forward to the upcoming game will definitely get a kick out of it. Plus, it's free, and you can't complain about that. 

+ See an epic boss battle in Ys: The Oath in Felghana By Admin 29 October 2010 at 10:40 am and have No Comments

http://publishers.springboard.gorillanation.com/admin/videos/new_edit/357/212345

Everyone will have a chance to get their boss fight on next week in PSP title Ys: The Oath in Felghana, but here's a peek at one of the battles in video form now. 

It's just you (as Adol), a sword, and one life bar, up against a huge beast like this. There's a lot of these battles in Felghana, and they're all a lot of fun. You've got to keep on your toes, though.

I've found that in my playthrough (review coming Monday!), I leave and find a quiet, empty room to "get in the zone" when I get my boss battle on. If I can't get away and you talk to me and break my concentration, watch out! I'l go f'n nuts on you. I screamed some hateful things at my dog for breathing earlier this week during a battle.