Sega has plans to promote the upcoming 15th anniversary of their mech game Virtual On. One of the biggest is a promotion for the Xbox 360 version of Virtual On Force, which is due for release on December 22nd in Japan. They’re going big. Life-sized big. But it’s not as grand as what was done with Gundam recently in Japan.
Instead of a life-sized statue, we’re getting a life-sized…poster. The rather large Sega’s GiGO building in the Akihabara district of Tokyo will be plastered with a big poster of Virtual On’s Temjin 747A Virtualoid mech, says Andria Sang. While that will be big and kind of impressive, it will be disappointing with its 2D-ness, especially with that awesome Gundam mech that stood over Odaiba still fresh on the minds of gamers.

-
Under :
1, destructoid
-
Tags: black, brotherhood, country, donkey-kong, japan, media, news, nine-doors, nine-persons, psp, review, sonic-colors, video-games
While speculation continues to run rampant over BioWare’s Spike VGAs teaser trailer, an anonymous rep from Sony Russia has poured a ten-ton can of gasoline over the rumor fire by “confirming” Mass Effect 3 at the show. At least temporarily.
According to translations, SCEE Russia’s Twitter feed updated to say, ”Company #BioWare Award for #VideoGameAwards showed a teaser, in which we can see the first footage #MassEffect 3″. Naturally, this update was swiftly taken down, but not before the Internet plucked it from the ether.
Sony Russia screwed up in one of two ways — it revealed a genuine game too early, or it got the game wrong. Either way, this will only keep people guessing until December 11.
Mass Effect 3 Outed By Sony Russia – To be at VGAs and on PS3 [Ripten]
You all know the drill by now. A new Call of Duty is released, and promptly sits on top of the UK chart for six months as I struggle each week to come up with a new headline. Considering how crap this week’s headline is, it’s going to be a long and hard six months.
Assassin’s Creed: Brotherhood debuts in second place, followed by Need for Speed: Hot Pursuit. A surprisingly low debut was had by Sonic Colo(u)rs. coming it at number eighteen, which is rather tepid for a franchise typically well received in the UK. Maybe all the deranged fanboys can start bothering every British person on Twitter, not just me.
As always, look below for the full chart.
- Call of Duty: Black Ops
- Assassin’s Creed: Brotherhood
- Need for Speed: Hot Pursuit
- FIFA 11
- Just Dance 2
- Wii Party
- Wii Sports Resort
- Professor Layton and the Lost Future
- Kinect Sports
- New Super Mario Bros. Wii
- Wii Fit Plus
- The Sims 3
- Fallout: New Vegas
- WWE Smackdown vs. Raw 2011
- Star Wars: The Force Unleashed 2
- Medal of Honor
- F1 2011
- Sonic Colours
- Football Manager 2011
- Harry Potter and the Deathly Hallows
Mario, Luigi and others appear in the newest Taiko title from Namco Bandai, Taiko Drum Master Wii 3. Coming right alongside tracks from New Super Mario Bros. Wii are the brothers themselves, Mario and Luigi. In the screens you can also see Koopa and the kids and some Toad.
There are over 70 songs in this new title, with tracks pulled from games like Ace Combat X2, Ridge Racer 4, God Eater and Pokemon Diamond/Pearl. Other cameos include Idolmaster’s idols and the Felynes from Monster Hunter.
If that wasn’t enough, there’s also seven minigames, says Andria Sang. In them you’ll play with up to three other players to keep good rhythm to do things like bonk alligators with hammers, or keep the lights lit in a haunted house. One of the minigames, To the Heavens: Cake Tower, has you ascending a cake tower with a friend. You work as a team to climb up. If you get caught in a “creme avalanche” you have to pound on the taiko as fast as you can to escape. That sounds fantastic!
Taiko Drum Master 3: Everyone’s Party comes out in Japan this December.


Mario, Luigi and others appear in the newest Taiko title from Namco Bandai, Taiko Drum Master Wii 3. Coming right alongside tracks from New Super Mario Bros. Wii are the brothers themselves, Mario and Luigi. In the screens you can also see Koopa and the kids and some Toad.
There are over 70 songs in this new title, with tracks pulled from games like Ace Combat X2, Ridge Racer 4, God Eater and Pokemon Diamond/Pearl. Other cameos include Idolmaster’s idols and the Felynes from Monster Hunter.
If that wasn’t enough, there’s also seven minigames, says Andria Sang. In them you’ll play with up to three other players to keep good rhythm to do things like bonk alligators with hammers, or keep the lights lit in a haunted house. One of the minigames, To the Heavens: Cake Tower, has you ascending a cake tower with a friend. You work as a team to climb up. If you get caught in a “creme avalanche” you have to pound on the taiko as fast as you can to escape. That sounds fantastic!
Taiko Drum Master 3: Everyone’s Party comes out in Japan this December.


Recently there’s been quite a bit of talk regarding a potential PlayStation Phone. Rumors have been swimming around concerning such a mythical hybrid pretty much all year, and now Sony Ericsson CEO Bert Nordberg has stepped into the fray, coyly dancing around a confirmation.
“There’s a lot of smoke, and I tell you there must be a fire somewhere,” he states, possibly while smiling seductively from behind a painted paper fan. “Sony has an extremely strong offering in the gaming market, and that’s very interesting.”
As evidence of the portable chimera’s existence mounts up, it seems like it’s just a matter of time before the PS Phone is officially revealed. I’d say the complete stupidity of the PlayStation Phone concept is proof enough that Sony’s doing it. Those guys are buggers for a dumb idea.
Buzz Builds for Sony Game Phone [Wall Street Journal]
Oh look, it’s another Enslaved developer diary. Been a while since we’ve seen one of these but with Pigsy’s Perfect Ten on the horizon, we get still more developer commentary on what has been one of my favorite games this year.
The video talks a bit about Pigsy as a character and goes over the plot of the additional content. I’m intrigued by their claim that I’ll feel more in tune with Pigsy should I go back and play the original Enslaved story again. It’s hard to imagine I’ll have more affection for him than I already do.
Oh look, it’s another Enslaved developer diary. Been a while since we’ve seen one of these but with Pigsy’s Perfect Ten on the horizon, we get still more developer commentary on what has been one of my favorite games this year.
The video talks a bit about Pigsy as a character and goes over the plot of the additional content. I’m intrigued by their claim that I’ll feel more in tune with Pigsy should I go back and play the original Enslaved story again. It’s hard to imagine I’ll have more affection for him than I already do.
In today’s geography lesson for game developers, the case of Assassin’s Creed: Brotherhood. Made by a multicultural team with various religious beliefs. Published by one of Europe’s biggest games publishers. And they put Moscow in Poland.
The map also reflects the current layout of European borders as opposed to 1500’s Europe. I never really thought about that and I haven’t gotten far enough in Brotherhood yet to actually use the larger map. During the early 16th century era you play in, Poland was actually quite large. Huge even. It stretched from the Baltic Sea to Crimea, lay between the Grand Duchy of Moscow to the east and the Holy Roman Empire to the west and… you already learned this in high school, right?
Let’s just run with the theory that the map of Europe in the game reflects Desmond’s modern view of the world, instead of the continuously changing landscape of 16th century Europe. Still, Moscow is not 200 km southeast of Warsaw on any map in any period. Is Abstergo using Ubisoft to troll Russia and Poland now?
[Polygamia, thanks Piotr!]
Next week, November 23rd, the PlayStation Network gets a new download with Worms: Battle Islands. This game has a “modern conflict” theme, so in it you’ll be doing battle in different environments: Nuclear, Desert, Underwater, Jungle, Chemical Plant, and Arctic. Will you be there to answer that call of duty and earn your medal of honor? GET IT?
There’s lots of different modes to go at it in: Deathmath, Fort Mode, the newer Racing Mode, Triathlon Mode, and the newest, Tactics Mode. In this new mode you’ll take over an island base that is home to an item. These items give you battle abilities. Playing online lets you take the opponents item if you win. It supports four players over internet and ad-hoc, as well as good ol’ PSP passing.
Single player has over 70 challenges, editor modes, and even weapon creation in the Weapon Factory. This sounds like a huge game.
Worms: Battle Islands comes next week, November 23rd, to PSN, for $24.99.