Posts Tagged ‘ nintendo

Retail Super Mario collection coming to Wii… in Japan 02 September 2010 at 4:30 am by Admin

Retail Super Mario collection coming to Wii... in Japan screenshot

Nintendo of Japan has confirmed that it will be releasing the Super Mario Collection Special Pack for the Wii in Japan this year on October 21.

The Special Pack is said to be basically be the Super Mario All-Stars collection released on the Super Nintendo back in the early-90s. The collection contained visually updated versions of classic Super Mario Bros. titles, including Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, and Super Mario Bros.: The Lost Levels.

Sweetening the deal, this package is said to come with a special booklet and a soundtrack CD. The booklet, “Super Mario History 1985-2010,” will reportedly feature never-before-seen development images and information. The soundtrack is a similar deal, and will contain select music from the Super Mario Bros. series of games, all the way up through Super Mario Galaxy 2.

No word on a North American release, but let me make my feelings on this clear, Nintendo: I WANT THIS NOW.

Nintendo confirms Super Mario All_Stars Wii [Adriasang]

+ Wii remote vibrating sex aids: It had to happen By Admin 31 August 2010 at 3:00 am and have No Comments

Wii remote vibrating sex aids: It had to happen screenshot

With the volume of soccer moms who own a Wii, it kind of stands to reason that a range of dildo attachments would come sooner or later. What you’re looking at is not an innocent attachment that merely looks like a sexual aid — it is a sexual aid. 

“The device is attached to the accessory port on a Nintendo Wii remote control,” explains manufacturer Mojowijo. “The control is then connected to a bluetooth enabled PC running Mojowijo software.

“Using Mojowijo’s patent pending Motion2Vibration technology, the device is able to transform the varying motions of the control into appropriate vibration signals and send them to another selected device – in the same room or over the internet. (Wii gaming console NOT required). Essentially turning your Wii remotes into shared, remote controlled vibrators (aka wii vibrator or wiibrator!).”

The central gimmick here is that you get to control another person’s vibrator as opposed to your own, which makes them masturbation devices for people who should just be having actual sex. Unless they’re miles apart, in which case these things work over Skype. 

Now the real question is this … who the hell would want one of these monstrosities up their chuff?

Mojowijo Lets Users Turn Their Wii Remotes Into Vibrators for Virtual Sex [SFWeekly]

+ Plants vs. Zombies coming to Nintendo DS in 2011 By Admin 22 August 2010 at 9:30 pm and have No Comments

Plants vs. Zombies coming to Nintendo DS in 2011 screenshot

Seeking to spread zombie carnage across every conceivable platform, it appears that we will be able to expect a version of PopCap Games’ Plants vs. Zombies on the Nintendo DS. The news comes from the Twitter of Laurie Thorton, a PR specialist who has previously worked on promoting the XBLA port of same game due out next month. According to her posting on Twitter, the DS version will release in January of 2011.

Good. I’m happy to buy Plants vs. Zombies for what feels like the tenth time. Every edition has had its own unique qualities and I can’t wait to see what gets added to take advantage of a second screen. Actually, now that I think about it, it’s probably time I went to check on my Zen Garden.

Laurie Thorton: Plants vs. Zombies coming… [Twitter]

+ Metroid: Other M art folio demands frames By Admin 20 August 2010 at 10:00 am and have No Comments

Metroid: Other M art folio demands frames screenshot

On August 31, Nintendo’s collaboration with Team Ninja, Metroid: Other M, hits store shelves. Our copy arrived today, and you can expect our review on Friday, August 27, so keep an eye out. 

In the meantime, I wanted to give you guys a look at the limited edition “art folio” that will be given to folks who pre-order the game. Nintendo sent one — a set of 16 art cards — along, and it’s a nice little collectible freebie for Metroid fans. The cards feature Other M concept art work, screenshots, and descriptive blurbs (as if I written by Metroid heroine Samus herself) on the back.

I know there’s some hesitation over Metroid: Other M, which is bit of a new direction for the series. Who here is already planning it up, or will you be waiting for the reviews?


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+ Teh Bias: The Evolution of Dexter’s Bias By Admin 11 August 2010 at 8:00 am and have No Comments

Teh Bias: The Evolution of Dexter's Bias screenshot

[People have had time to collect their thoughts, and I am back from vacation, so Monthly Musing blogs are ready to be promoted! Our first blog is from Dexter345, who uses his awesome science and graph-making powers to take a careful look at how his biases evolved with each generation. Want to post your own Monthly Musing? Click on this and start writing! -- JRo]

Bias. It’s a word we hear all too often when discussing our favored passion. It’s no wonder, considering the diversity of the medium and the high cost of entry. Still, I think the negative connotations of the word are more linked to irrational versus rational behavior than simply favoring one thing over another.

Do you like Console A better than Console B for Reasons X, Y, and Z? That’s fine. Do you go on the Internet and write about how Game Theta (I’m running out of variables here) is terrible because it’s exclusive to Console B? Eh, not so much.

Certainly, I’d like to think that I’ve been rational in my bias over the years. But I’ll need to examine my history more closely to be sure.

 

It begins with the third generation of videogame consoles, because although my dad had an Atari 2600, I was too young to really get what was going on. But when I was about five years old, my parents got me a Nintendo Entertainment System. I’m not sure it’s even fair to say I had any bias at that point. I personally had little say in which games were purchased for me, and I had never even heard of the Sega Master System. Certainly, I was a Nintendo kid, but I’m not sure I knew it at the time.

During the fourth generation of consoles, I really began to show some bias. My parents bought me a Super Nintendo, but for the life of me I can’t remember if I had asked for it, or if they had just heard it came out. I still had little say in which games I got, and I still didn’t even know what a Sega was. That is, until I met my friend Josh, who lived down the street and was a Sega kid through and through. He was definitely biased against Nintendo (likely due to the “Sega does what Nintendon’t” ad campaign), and since he’s older than I am, I took a lot of what he said to heart. Of course, I didn’t believe him for long, because most of my time spent on his Genesis involved me as Tails, getting ditched constantly until I was needed to fly Sonic up to some unreachable area. Thinking back now, I wouldn’t be surprised if that one memory colored my opinion on Sega for the rest of my life.

Entering the fifth generation, there was only one choice for me. I had an NES, I had an SNES, obviously I wanted a Nintendo 64. But while I loved many of the games on my N64 (Mario 64, Banjo-Kazooie, Goldeneye, Mario Party, Super Smash Bros.), something had changed in me from before. Late in the SNES’s life, I happened to introduce myself to RPGs, and I was hooked. After a single disaster of an RPG on the N64 (Quest 64), I decided that I needed to look elsewhere. My Nintendo bias was palpable at this point, and my anti-Sega sentiment left the Saturn out of the question. But what of this PlayStation I had heard about? “Does Sony even know what they’re doing?” I thought. After a friend showed me Final Fantasy VII, I was sold. Most of my time, energy, and money was spent on the PlayStation during this time period.

Going into the sixth generation, I wasn’t totally put off by Nintendo, but certainly a bit disappointed. Whereas I had grown and matured, Nintendo didn’t seem to grow with me. I did still appreciate the whimsy of Nintendo’s games, but I strongly desired games with deeper themes and thought-provoking gameplay. My bias pointed me toward the PlayStation 2 for that. Of course, this trip through my gaming history is a brief one, so it would be easy to forget that at this point, I was of an age where I could obtain my own money and buy my own stuff. After finishing Final Fantasy X and Tony Hawk 3, I missed what Nintendo had been providing me, so I bought myself a GameCube. My time was spent pretty equally between these two, and I scoffed at the new and mysterious Xbox. Clearly, it looked like Microsoft wanted a piece of the pie without knowing anything about games, and somehow I forgot that I thought the same thing about Sony previously, and was proven wrong. When I first saw Halo, I didn’t understand what the fuss was about. Then a friend described to me what the Xbox could do. Four Xboxes hooked together, for a sixteen-player LAN? I tried it. I couldn’t stop playing it. Toward the end of the sixth generation, I had all three major consoles, and a fair amount of games for each. It’s difficult to say whether I was biased at this point; I had the most games for the PS2, my favorite games were on the GameCube, and I bought all of my multiplatform games on the Xbox because I had heard it was the most technically powerful of the three.

With about equal respect for all three of the sixth generation consoles, it was entirely up to the PR people to sell me on which of the seventh generation consoles to get first. Perhaps it was tinged with nostalgia, the idea of my favorite Nintendo franchises, and the talk of the Virtual Console, and but mostly, Nintendo sold me on the idea that motion control would be the future of gaming. I saved up my money and bought a Wii the day it was released. I was pleased, but I clearly wanted something else. I now own all three of the current consoles, but I think the order in which I obtained them is extremely important to how much I enjoy them. See, I got an Xbox 360 long before I got a PS3, and while the two systems are nearly identical in function, the extra time with a 360 has allowed me to build up a friend list and a library of downloaded games.

This brings us to today. If you were to ask me whether I have any console bias, I would say that I absolutely do. Exclusive games that I want for any of the three, I will buy and enjoy. Multiplatform games, however, I will get on the Xbox 360 with little exception. The main reason for it now is simply Xbox Live. There are times when I decide to play games, but don’t know what I want to play in particular. For this, I boot up my 360, see what people on my completely full friend list are playing, and see if I can join in. This functionality is not present on the Wii, and seriously gimped on my PS3, because I have fewer friends and fewer games on it. Some other factors contribute to my Xbox 360 bias, such as the robustness of the XBLA library in comparison to PSN or WiiWare, and that the controller feels best in my hand, but if I had to name one thing, it would definitely be Xbox Live.

It’s interesting to look back and see how my bias has changed throughout the years. I started as a full Nintendo fanboy, though more through circumstance than any rational explanation, I went to Sony for the stuff that could be done on CDs rather than cartridges, I leveled out when all of the consoles were essentially interchangeable, and then moved toward Microsoft with their superior online service (a function which, admittedly, compounds upon itself). If I tried to objectively evaluate my preferences over the years, I would say that they have been based on reasonable factors, and I have been completely rational about it.

But then, I can’t evaluate myself objectively, becaure I’m probably biased.


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+ Nintendo DLC: Enjoy your massage! By Admin 09 August 2010 at 4:40 am and have No Comments

Nintendo DLC: Enjoy your massage! screenshot

Yeah, there’s other titles out for Nintendo’s systems this week, but my focus is on the long-awaited Enjoy your massage (500 Wii Points). In it you play as an apprentice masseur at Giselle’s beauty farm. You’ll rub down six clients. The game is rated E10+ for “mild suggestive themes.” That’s all I’m saying. 

Also on the Wii is My Aquarium 2, from Hudson. 500 Wii Points gets you your own in-TV aquarium. A link to the Forecast Channel can even change the aquarium’s appearance according to the IRL weather.

The coolest thing on the DSi this week is Rhythm Core Alpha. 500 DSi points gets you a pretty robust music making software for your game system. It’s loop-based and stylus controlled, for you creative types.

Also on the DSi this week is TURN: The Lost Artifact (800 DSi Points), a room-based puzzle game. You can probably guess with Absolute Chess (200 DSi Points) is about. If you can’t, you’re probably in pre-school, and will likely enjoy our last offering, Did it Myself ABC123, which is also priced at 200 DSi Points.

Enjoy your massage!

+ Kid Icarus 3DS: Pit is a ‘brand new character’ By Admin 05 August 2010 at 5:20 am and have No Comments

Kid Icarus 3DS: Pit is a 'brand new character' screenshot

Pit feels like a brand new character, says Kid Icarus 3DS‘ director. I hope so! It’s been awhile since they pulled the Kid out of the closet.

Masahiro Sakurai told the Official Nintendo Magazine that Pit is all-new, especially when you consider that he’s now using all of these new weapons and skills.

“One thing I can talk about is that Pit uses a lot of weapons and this is a very important aspect of the game,” Sakurai told the magazine. “There’s a wide variety of very different types of weapons. Each one is very unique and presents a wide range of gameplay possibilities and a multitude of ways to approach different enemies with different weapons.”

It seems there’s multiple attack types: shooting for long-range and striking for short. For the shooting you can choose between charge and consecutive shots.

Sakurai: “All of this weapon variation makes you feel like you’re playing the game with a brand new character because the feel is so varied when you use different weapons.”

Kid Icarus 3DS: ‘Pit feels like a new character’ [CVG]

+ Pachter: 3DS games will be more expensive By Admin 26 July 2010 at 7:20 am and have No Comments

Pachter: 3DS games will be more expensive screenshot

Not content to claim that online multiplayer is going subscription-based, analyst Michael Pachter has continued to predict a future filled with empty wallets by claiming that the highly anticipated 3DS will lead to more expensive titles than we’re used to seeing on a Nintendo handheld.

“We view the 3DS as a revolutionary device, and expect its launch to spur hardware and software sales,” claims the Jungle VIP. ”Due to the unique 3DS experience previewed by Nintendo at E3 this year, we believe Nintendo will be able to sell millions of units even at a price of upwards of $250.

“From a software perspective, we believe Nintendo will be able to increase DS software prices, from a blended average of around $25 today to over $29 next year.”

Pachter’s speculation is pretty reasonable to assume, actually, given the significant upgrade that 3DS games are going to receive compared to regular DS titles. Frankly, some of the games already look worth that minor rise in price. 

How much will you be willing to spend on 3DS games?

3DS to have higher game prices – Pachter [CVG]

+ Pachter: 3DS games will be more expensive By Admin 26 July 2010 at 7:20 am and have No Comments

Pachter: 3DS games will be more expensive screenshot

Not content to claim that online multiplayer is going subscription-based, analyst Michael Pachter has continued to predict a future filled with empty wallets by claiming that the highly anticipated 3DS will lead to more expensive titles than we’re used to seeing on a Nintendo handheld.

“We view the 3DS as a revolutionary device, and expect its launch to spur hardware and software sales,” claims the Jungle VIP. ”Due to the unique 3DS experience previewed by Nintendo at E3 this year, we believe Nintendo will be able to sell millions of units even at a price of upwards of $250.

“From a software perspective, we believe Nintendo will be able to increase DS software prices, from a blended average of around $25 today to over $29 next year.”

Pachter’s speculation is pretty reasonable to assume, actually, given the significant upgrade that 3DS games are going to receive compared to regular DS titles. Frankly, some of the games already look worth that minor rise in price. 

How much will you be willing to spend on 3DS games?

3DS to have higher game prices – Pachter [CVG]

+ BioWare: Nintendo ‘trumped everyone’ with 3DS By Admin 14 July 2010 at 5:40 am and have No Comments

BioWare: Nintendo 'trumped everyone' with 3DS screenshot

The 3DS is not short of fans, and it seems that even PC and console mainstay BioWare can’t fail to be impressed by Nintendo’s promising new handheld. From a business perspective, vice president Greg Zeschuck has expressed high amusement at just how Nintendo used the portable system to own its competition. 

“Again, it’s hilarious that Nintendo is doing it because once again they’ve trumped everyone in a clever way,” claims Zeschuck. “Everyone else is doing what they already did [with motion control] five years ago and here they are out in front again.”

This was definitely my thought when I left Nintendo’s E3 press conference last month. While Microsoft and Sony fell over themselves to shameless copy motion control and dress it up in “unique” packages, Nintendo undercut them and went for the “hardcore” consumer while its rivals’ backs were turned. Pretty smart, and also kind of scary. 

Nintendo is some sort of Dr. Doom supervillain at this point. 

BioWare VP: Nintendo’s ‘Trumped Everyone In A Clever Way’ [ConnectedConsoles via GoNintendo]