Posts Tagged ‘ jim-sterling

MS: Kinect won’t launch with voice control O WAIT it will 24 August 2010 at 3:00 am by Admin

MS: Kinect won't launch with voice control O WAIT it will screenshot

If you believe that you’re going to be merrily prancing through a Bourne trilogy wonder world when Kinect launches, then prepare to be disappointed. Of course, anybody buying Kinect should prepare for disappointment, but fans of voice control are in for a worse sting.

Word is that the much-lauded voice control will not be part of the Kinect experience when it launches in November. There is no news on a launch date for the advertised feature, with a Microsoft rep simply saying that the publisher “will be announcing when voice control will be turned on in due course.”

On the bright side, it probably doesn’t work half as well as the staged tech demos made it seem, but there you are. One less feature to worry about when this thing launches. Phew, I’d hate to think we were getting the full package!

No voice control for Kinect launch [MCV]

[Update: Microsoft kicks ass at marketing Kinect. It has now denied this prior statement, claiming that Kinect WILL be available for launch. Bourne trilogy antics ahoy!]

+ Rumor: PS3 Firmware 3.41 improves sh*tty patching system By Admin 28 July 2010 at 5:20 am and have No Comments

Rumor: PS3 Firmware 3.41 improves sh*tty patching system screenshot

The majority of the PlayStation 3 experience consists of watching a long progress bar slowly fill up as the system downloads and installs its endless supply of bloated updates and patches. According to some new information dug up in the latest Firmware, however, it would appear that Sony is implementing something it should have done years ago — a patching system that doesn’t totally suck. 

When updating the PS3’s Firmware, the console doesn’t just retrieve the new information it requires. Instead, it redownloads the entire Firmware, which is mostly comprised of old information. This leads to lengthy patching processes, with the PS3 taking significantly longer than the Xbox 360 to install even the most insignificant of updates. 

However, nosy gamers have dug into the latest Firmware update to find an “incremental download patch”, which should allow the PS3 to download smaller updates with only brand new data. The short story is that future updates might not be so damn irritating. Good job, Sony, you’ve done something worthwhile with your PS3 updates. You don’t see that every day. 

Imagine, we might be able to spend more time playing games instead of watching a progress bar. It’s a brave new world for PS3 owners! Now it would be frigging nice is this capability could be extended to other software updates. No excuse for the PS3’s bullshit when the 360 downloads patches in mere seconds.

PS3 Firmware 3.41 introduces new patching system? [CVG]

+ The Jimquisition: Host migration or THE TERRORISTS WIN! By Admin 23 July 2010 at 9:00 am and have No Comments

The Jimquisition: Host migration or THE TERRORISTS WIN! screenshot

This episode is what I would call “getting into the swing of things.” It’s the best editing work I’ve ever done, it’s got a good mix of silliness and serious business, and it doesn’t look like it was cobbled together by a monkey with cataracts.

In short, this is my favorite episode yet. Do let me know what you think of the picture-in-picture deal. I’ve been meaning to try it out. 

Today I talk to you about a recent bugbear of mine, host migration, and the fact that it’s absolute bullshit that it’s not the standard for online console multiplayer. Hopefully you will be inspired by my words and carry the video’s closing mantra in your hearts forevermore. Let us fight the good fight in the name of host migration!

+ Boba Fett coming to Force Unleashed 2 By Admin 23 July 2010 at 3:00 am and have No Comments

Boba Fett coming to Force Unleashed 2 screenshot

I used to love Boba Fett. I’m not really that big a fan of Star Wars (they’re slightly above average sci-fi fairy tales) but I did love the bounty hunter characters, and Boba Fett was every kid’s favorite. Then George Lucas got his shit-stained talons on the character and, like everything else he touches, he utterly ruined it. Now I don’t like Boba Fett anymore. 

If you’re not like me, however, and you don’t think that Lucas’ blatant disregard for the established canon of his own franchise in favor of his arrogant assumption that he could do better is a bad thing, then you might be excited to learn that the formerly enigmatic bounty hunter is coming to Force Unleashed 2. That was a huge sentence. 

Fett won’t be playable, but has rather been hired by Darth Vader (another character Lucas shat all over) hunt down Juno, the love interest from the first game. It’s part of a fiendish trap to lure out the clone of original game hero Starkiller. Boba was thrown into the game following fan requests for recognizable characters. 

So yeah, this is news that would have been fantastic if Attack of the Clones had never existed. Now I’ll get off of the soapbox that nobody asked me to stand on.

Boba Fett in Force Unleashed 2 [Eurogamer]

+ Review: Predators By Admin 21 July 2010 at 9:00 am and have No Comments

Review: Predators screenshot

You know what Predators is? It’s a pretty good movie. Some people are whining about it, mostly because they expected more Predators than we got, but screw those guys. Predators was a solid action flick, and I liked it perhaps more than any previous Predator film. 

You know what the Predators iPhone game is? It’s actually pretty good too! Read on for the full review.

Predators (iPhone)
Developer: Chillingo
Publisher: Chillingo
To be released: July 16, 2010
MSRP: $2.99

Predators puts players the role of an iconic, vagina-faced hunter, charged with the task of demonstrating its honor with a series of deliciously violent tests. It’s an arena-based brawler full of blood, iconic Predator weaponry, and lots of pathetic humans just asking for death. 

The general flow of the game remains pretty constant — kill everything. Sometimes you’ll have to kill everything while cloaked, or using a certain type of attack, but the main focus is on killing, killing, killing. Admittedly, it gets a little repetitive, especially with no map variation and a segmented arena style that eventually wears thin. However, combat is solid and the game does a pretty good job of making you feel like an alien badass, despite the iPhone’s limitations. 

Players start out with standard claws, but eventually earn extra toys like the obligatory plasma cannon, heat sensor, combat staff and cloaking device. Each of the weapons can be upgraded with Honor Points earned during battle, and various masks based on the movie’s Predator characters can be purchased as well. 

Predators uses a virtual stick for movement, and has both attack and block “buttons” in the lower right corner. There are melee and projectile icons on the lower middle portion of the screen for cycling weapons. It’s a pretty solid control layout that shouldn’t lead to too many problems. 

The bread-and-butter of Predators is in the melee weaponry, which even features a rudimentary combo system. The important combo is the attack+block which uppercuts enemies and leaves them impaled on the Pred’s claws. Players can then tear the foe apart or rip his head off for the all-important trophy kill. While these combos are cool, getting them to work is often a case of pot luck. Many times the impaling attack simply doesn’t work, and repeated attempts usually end with the enemy dying before the trophy kills can be initiated. 

Predators is a fun game, and with a more reliable combo system along with more maps, it could have been a great game. As it stands, Predators is still surprisingly good and well worth the considerably cheap asking price. Three bucks for some simple Predator-themed violence isn’t too bad at all. 

If you like the Predator franchise, then this is recommended. If you’ve never been a fan, this certainly won’t change your mind. 

Score: 7.0 — Good (7s are solid games that definitely have an audience. Might lack replay value, could be too short or there are some hard-to-ignore faults, but the experience is fun.)



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+ The Jimquisition: Your reviews are TEH BIAS By Admin 16 July 2010 at 7:00 am and have No Comments

The Jimquisition: Your reviews are TEH BIAS screenshot

[The Jimquisition is a weekly unscripted rant from Jim Sterling, aka some fat twat with a microphone. He swears and complains and occasionally makes some sort of interesting point.]

This episode is about the noble game review, that most wonderful of subjects which never fails to bring the morons out of the woodwork. Two reviews in particular brought out some intensely idiotic comments concerning the nature of “bias” and “objectivity.” I tackle these subjects in what is definitely the most vitriolic episode to date. 

Do you think reviews should be objective? Do you not know how to use the word “bias” correctly? Do you get upset because someone’s review score isn’t the same as everybody else’s on Metacritic? If your answer to any of these questions is yes, then you might want to brace yourself for Jimpact.

+ New Oddworld games confirmed! By Admin 15 July 2010 at 2:50 pm and have No Comments

New Oddworld games confirmed! screenshot

Recently a Twitter account for put-upon Mudokon Abe was discovered, leading some of us to believe that a new Oddworld game was being teased. Well … it was! Just Add Water, the studio behind Gravity Crash, is working on a brand new game set in the Oddworld universe. Is this awesome? Yes it is!

Just Add Water confirmed that it was working with the Oddworld Inhabitants folk on ”multiple projects, across multiple platforms” and they’ll be “starring all of your favorite Oddworld characters.” Even better, series creator Lorne Lanning is on board with the project, hopefully guaranteeing that the classic Oddworld style remains intact!

That’s all we know for now, although the PS Nation podcast will apparently have some more juicy gossip tonight. This is quite possibly the best news ever, and speaking as a hardcore fan of the original Oddworld games, I could not be happier to hear this news. Effing marvelous!

[Via Just Add Water's blog]

+ Destructoid LIVE coming to PAX Prime By Admin 09 July 2010 at 7:30 am and have No Comments

Destructoid LIVE coming to PAX Prime screenshot

Destructoid is kind of a big deal, or so we’ve heard. A huge part of that is our unbelievable fanbase. Another part is the variety of outspoken borderline lunatics who write for it. At PAX Prime, fans and lunatics alike unite for Destructoid LIVE. We’ve been honored to hold several panels in the past, but at PAX Prime, Destructoid aims to give you the most entertaining, fan-servicing, AMAZING show yet!

Destructoid Live will feature three of the Dtoid’s most colorful characters — Jim Sterling, Jonathan Holmes and Chad Concelmo. We’ll be covering a variety of topics, including review controversies, videogame JOURNALISM, the sometimes scary world of reader interaction, and whatever else we decide to ramble about. 

Dtoid Live is tentatively scheduled for Saturday, September 4th at 10:30am in the Unicorn Theatre. Dates, times and locations are subject to change and we’ll let you know well ahead of time. If you’re attending PAX and you enjoy Destructoid, we humbly ask that you consider spending a little time with us. There will be prizes! Maybe. No definitely… possibly. 

Oh, and if you have any ideas for topics or things you would like to see us do, then TELL US! We want this to entertain you, and we will have a better idea of what entertains you if you let us know!

+ Rumor: War for Cybertron DLC revealed By Admin 06 July 2010 at 3:20 am and have No Comments

Rumor: War for Cybertron DLC revealed screenshot

Transformers: War for Cybertron has easily become my most played game of the year, and I never thought I’d get to say that about a Transformers game. It seems that more playtime is on the cards, too, as details about the first batch of DLC have allegedly surfaced. 

According to a leaked bit of marketing spiel, the downloadable content will include two new multiplayer maps, Havoc and Fortress, and two new Escalation mode maps, District and Forsaken. The content will also include brand new character models, including Scattershot and Onslaught. In news that will piss off those who paid $100 for them, it would also appear that the pre-order characters Jazz, Demolisher and Shockwave will also be thrown into the bargain.

This has not officially been announced yet, it’s a rumor until then. However, what I will say right now is that as much as I love this game, I will not be buying the DLC. Not until High Moon Studios puts in some form of host migration. After playing to Wave 15 on Escalation and having the host quit, I am absolutely refusing to put any money into this title without this very basic feature implemented. Having an online mode where you can sink an hour of your time without some sort of failsafe is ridiculous, and I’ve had Escalation crap out on me too many time. 

War for Cybertron. Host migration. Now. 

War for Cybertron DLC leaked! [Tformers]

+ The Jimquisition: Hey Zelda fans, STFU! By Admin 02 July 2010 at 8:00 am and have No Comments

The Jimquisition: Hey Zelda fans, STFU! screenshot

[The Jimquisition is a weekly unscripted rant from Jim Sterling, aka some fat twat with a microphone. He swears and complains and occasionally makes some sort of interesting point.]

After the rather surprising (and appreciated!) response to last week’s episode, it would appear that The Jimquisition has been deemed worthy of a serial installment. Here’s episode two. Aspect ratio is slightly improved, although there was an issue, because once again, f*ck every video editing program in the world. Also, the shot ended up being a tad too close, but hey ho, we’re learning as we go!

Anyway, this week’s episode is about both The Legend of Zelda: Skyward Sword and the upcoming Ocarina of Time 3DS remake. More specifically, it’s about the rather predictable negative reactions that both of them earned, and that perpetual issue of hardcore fans who can never be pleased with anything, ever. 

Also, HUGE thanks to KimStrandli for all the video advice.